Quicksand in Heroes 3

The Shadow of Death 4.0

Quicksand

Quicksand

Changes in Horn of the Abyss

Quicksand

Randomly places four small patches of quicksand on the battlefield which are only visible to the caster and creatures native to the terrain. Walking into quicksand ends a non-flying unit's movement for the turn and makes quicksand visible to all. Quicksand duration is unlimited.

Basic Quicksand

Randomly places four small patches of quicksand on the battlefield which are only visible to the caster and creatures native to the terrain. Walking into quicksand ends a non-flying unit's movement for the turn and makes quicksand visible to all. Quicksand duration is unlimited.

Advanced Quicksand

Randomly places six small patches of quicksand on the battlefield which are only visible to the caster and creatures native to the terrain. Walking into quicksand ends a non-flying unit's movement for the turn and makes quicksand visible to all. Quicksand duration is unlimited.

Expert Quicksand

Randomly places eight small patches of quicksand on the battlefield which are only visible to the caster and creatures native to the terrain. Walking into quicksand ends a non-flying unit's movement for the turn and makes quicksand visible to all. Quicksand duration is unlimited.

None

Spell Points
8

Quicksand

Randomly places four small patches of quicksand on the battlefield which are only visible to the caster and creatures native to the terrain. Walking into quicksand ends a unit's movement for the turn and makes it visible to all.

Basic

Spell Points
6

Basic Quicksand

Randomly places four small patches of quicksand on the battlefield which are only visible to the caster and creatures native to the terrain. Walking into quicksand ends a unit's movement for the turn and makes it visible to all.

Advanced

Spell Points
6

Advanced Quicksand

Randomly places six small patches of quicksand on the battlefield which are only visible to the caster and creatures native to the terrain. Walking into quicksand ends a unit's movement for the turn and makes it visible to all.

Expert

Spell Points
6

Expert Quicksand

Randomly places eight small patches of quicksand on the battlefield which are only visible to the caster and creatures native to the terrain. Walking into quicksand ends a unit's movement for the turn and makes it visible to all.

Weight by town