Quicksand in Heroes 3
The Shadow of Death 4.0Quicksand

- School
- Earth Magic
Changes in Horn of the Abyss
Quicksand
Randomly places four small patches of quicksand on the battlefield which are only visible to the caster and creatures native to the terrain. Walking into quicksand ends a non-flying unit's movement for the turn and makes quicksand visible to all. Quicksand duration is unlimited.
Basic Quicksand
Randomly places four small patches of quicksand on the battlefield which are only visible to the caster and creatures native to the terrain. Walking into quicksand ends a non-flying unit's movement for the turn and makes quicksand visible to all. Quicksand duration is unlimited.
Advanced Quicksand
Randomly places six small patches of quicksand on the battlefield which are only visible to the caster and creatures native to the terrain. Walking into quicksand ends a non-flying unit's movement for the turn and makes quicksand visible to all. Quicksand duration is unlimited.
Expert Quicksand
Randomly places eight small patches of quicksand on the battlefield which are only visible to the caster and creatures native to the terrain. Walking into quicksand ends a non-flying unit's movement for the turn and makes quicksand visible to all. Quicksand duration is unlimited.
None
- Spell Points
- 8
Quicksand
Randomly places four small patches of quicksand on the battlefield which are only visible to the caster and creatures native to the terrain. Walking into quicksand ends a unit's movement for the turn and makes it visible to all.
Basic
- Spell Points
- 6
Basic Quicksand
Randomly places four small patches of quicksand on the battlefield which are only visible to the caster and creatures native to the terrain. Walking into quicksand ends a unit's movement for the turn and makes it visible to all.
Advanced
- Spell Points
- 6
Advanced Quicksand
Randomly places six small patches of quicksand on the battlefield which are only visible to the caster and creatures native to the terrain. Walking into quicksand ends a unit's movement for the turn and makes it visible to all.
Expert
- Spell Points
- 6
Expert Quicksand
Randomly places eight small patches of quicksand on the battlefield which are only visible to the caster and creatures native to the terrain. Walking into quicksand ends a unit's movement for the turn and makes it visible to all.








