Fly in Heroes 3
The Shadow of Death 4.0Fly

- School
- Air Magic
Changes in Horn of the Abyss
Fly
Allows your army to fly over obstacles and rough terrain with 40% penalty to movement cost. Valid for 1 turn. You must land at the end of the turn.
Basic Fly
Allows your army to fly over obstacles and rough terrain with 40% penalty to movement cost. Valid for 1 turn. You must land at the end of the turn.
Advanced Fly
Allows your army to fly over obstacles and rough terrain with 20% penalty to movement cost. Valid for 1 turn. You must land at the end of the turn.
Expert Fly
Allows your army to fly over obstacles and rough terrain without any penalty. Valid for 1 turn. You must land at the end of the turn.
None
- Spell Points
- 20
Fly
Allows your army to use part of its movement to fly over obstacles. You must land at the end of the turn.
Basic
- Spell Points
- 15
Basic Fly
Allows your army to use part of its movement to fly over obstacles. You must land at the end of the turn.
Advanced
- Spell Points
- 15
Advanced Fly
Allows your army to use most of its movement to fly over obstacles. You must land at the end of the turn.
Expert
- Spell Points
- 15
Expert Fly
Allows your army to use up to all of its movement to fly over obstacles. You must land at the end of the turn.








