Blind in Heroes 3
The Shadow of Death 4.0Blind

- School
- Fire Magic
Changes in Horn of the Abyss
Blind
Mind spell. Temporary blinds the selected enemy unit so that it cannot move and causes it to counterattack at half its normal damage. Blindness persists until the unit is attacked or dispelled. Does not affect undead. Spell is active for number of rounds equal to hero Spell Power.
Basic Blind
Mind spell. Temporary blinds the selected enemy unit so that it cannot move and causes it to counterattack at half its normal damage. Blindness persists until the unit is attacked or dispelled. Does not affect undead. Spell is active for number of rounds equal to hero Spell Power.
Advanced Blind
Mind spell. Temporary blinds the selected enemy unit so that it cannot move and causes it to counterattack at one-quarter of its normal damage. Blindness persists until the unit is attacked or dispelled. Does not affect undead. Spell is active for number of rounds equal to hero Spell Power.
Expert Blind
Mind spell. Temporary blinds the selected enemy unit so that it cannot move or counterattack. Blindness persists until the unit is attacked or dispelled. Does not affect undead. Spell is active for number of rounds equal to hero Spell Power.
None
- Spell Points
- 10
Blind
Blinds a creature so that it cannot move and causes it to counterattack at half its normal attack strength. Blindness persists until the unit is attacked or dispelled.
Basic
- Spell Points
- 8
Basic Blind
Blinds a creature so that it cannot move and causes it to counterattack at half its normal attack strength. Blindness persists until the unit is attacked or dispelled.
Advanced
- Spell Points
- 8
Advanced Blind
Blinds a creature so that it cannot move and causes it to counterattack at one-quarter of its normal attack strength. Blindness persists until the unit is attacked or dispelled.
Expert
- Spell Points
- 8
Expert Blind
Blinds a creature so that it cannot move or counterattack. Blindness persists until the unit is attacked or dispelled.








