The Newcomers in Heroes 3
The Shadow of Death 4.0The Newcomers



















































- Size
- Small
- Players
- 4 (3 humans)
- Difficulty
- Hard
- Victory condition
- Defeat All Enemies
- Loss condition
- Lose All Your Towns and Heroes
- Version
- Armageddon's Blade
Over the past year there has been a tremendous growth problem. Twelve towns now crowd the already dense Magarian hills. The resources this land has given you are scarcely low. These new towns are taking away what is rightfully your land. You must join the fight and get rid of these towns.
Players
RedHuman or computer
BlueHuman or computer
GreenHuman or computer
OrangeComputer
Placed on this map
Towns
Points on this map
Towns
Inferno×4
Random Town×8
Monsters
Random Monster- 34, 34
Random Monster 1×19
Random Monster 2×12
Random Monster 3×12
Random Monster 4×3
Random Monster 5- 24, 28, Underground
Heroes
Artifacts
Orb of Inhibition- 27, 24
Quiet Eye of the Dragon- 6, 25, Underground
Random Artifact×2
Random Major Artifact- 21, 1, Underground
Random Treasure Artifact- 12, 6
Stoic Watchman- 24, 5, Underground
Sword of Judgement- 0, 21
Vampire's Cowl- 3, 0, Underground
Treasures
Map objects
Altar of Sacrifice- 5, 5, Underground
Black Market- 26, 32
Border Guard×3
Campfire- 10, 29, Underground
Cyclops Stockpile- 4, 30, Underground
Dragon Fly Hive- 24, 19
Dwarven Treasury- 35, 29
Medusa Stores- 26, 28, Underground
Cursed Temple- 21, 32, Underground
Fire Elemental Conflux- 14, 33, Underground
Griffin Tower- 10, 10, Underground
Den of Thieves- 13, 18
Eye of the Magi×4
Faerie Ring- 19, 19
Fountain of Fortune- 16, 19, Underground
Fountain of Youth- 16, 5, Underground
Garden of Revelation- 3, 26
Garrison×4
Garrison- 29, 32, Underground
Hill Fort- 23, 27, Underground
Hut of the Magi- 9, 11
Idol of Fortune- 14, 23
Keymaster's Tent×3
Lean To- 4, 10
Learning Stone- 25, 18
Magic Well×3
Marletto Tower- 20, 20
Mercenary Camp- 16, 27
Abandoned Mine- 22, 18
Alchemist's Lab×3
Gem Pond×4
Mine×8
Ore Pit×3
Sawmill×7
Sulfur Dune×6
Monolith One Way Entrance- 28, 14, Underground
Monolith One Way Exit- 23, 10, Underground
Monolith Two Way×2
Obelisk×8
Pillar of Fire- 31, 26, Underground
Quest Guard- 29, 14, Underground
Random Dwelling×4
Refugee Camp- 16, 8
School of Magic- 21, 15
School of War- 19, 24
Seer's Hut×4
Shrine of Magic Gesture- 22, 4
Shrine of Magic Incantation- 16, 29
Shrine of Magic Thought- 28, 26, Underground
Star Axis- 14, 3
Subterranean Gate×4
Trading Post×2
War Machine Factory- 21, 8
Water Wheel- 22, 14, Underground
Witch Hut×2



