Heroes 3 Creatures

The Shadow of Death 4.0

Side by side

In the game, right-clicking a creature in a town, an army or a battle opens its information window, one creature at a time: Attack Skill, Defense Skill, Damage, Health and Speed, with the cost and growth shown in its dwelling.

Add creatures from the table to see them side by side, with what each one's gold buys and how many hit points its dwelling yields in a week.

MonkRemoveArch DevilRemove
Attack Skill1226
Defense Skill728
Damage10–1230–40
Health30200
Speed517
Shots12
Growth31
AI value4857,115
Cost Per Troop
  • Gold400
  • Gold4,500
  • Mercury2
Gold per hit point13.322.5
Average damage per 1,000 gold27.57.8
AI value per 1,000 gold1,212.51,581.1
Hit points from the dwelling per week90200
Growth with Citadel41
Growth with Castle62
Growth with Castle and the town's Grail building93

Gold figures leave out the other resources a creature costs.

CompareAttack SkillDefense SkillDamageHealthSpeedShotsGrowthCost Per Troop
ImpCompare231–24515
  • Gold50
FamiliarCompare441–24715
  • Gold60
GogCompare642–4134128
  • Gold125
MagogCompare742–4136248
  • Gold175
Hell HoundCompare1062–72575
  • Gold200
CerberusCompare1082–72585
  • Gold250
DemonCompare10107–93554
  • Gold250
Horned DemonCompare10107–94064
  • Gold270
Pit FiendCompare131313–174563
  • Gold500
Pit LordCompare131313–174573
  • Gold700
EfreetiCompare161216–249092
  • Gold900
Efreet SultanCompare161416–2490132
  • Gold1,100
DevilCompare192130–40160111
  • Gold2,700
  • Mercury1
Arch DevilRemove from the comparison262830–40200171
  • Gold4,500
  • Mercury2