Wizard's Land 3 in Heroes 2
Wizard's Land 3

- Victory condition
- Defeat the hero 'Iciria'.
- Players
- 2 (1 human)
- Loss condition
- Lose the hero 'Solmyr'.
Your kingdom has been placed in a magical stasis, and you must find out who's behind it. (dedicated to Princess Diana)
Placed on this map
Monsters
Wizard
Neutral
Artifacts
Points on this map
Map objects
Abandoned Mine- 11, 24
Battle dwarf×2
Druid- 6, 1780
Dwarf×3
Fire elemental- 23, 2775
Grand elf- 12, 9100
Greater druid×2
Mage- 35, 2450
Orc×3
Orc chief- 8, 2350
Sprite- 2, 31,000
Unicorn- 20, 1170
Endless Pouch of Gems- 0, 16
Everhot Lava Rock- 22, 27
Major Scroll of Knowledge- 35, 25
Power Axe of Dominion- 11, 9
Spell Scroll×2
Stealth Shield of Protection- 25, 10
blue Barrier- 18, 20
blue Traveller's Tent- 32, 29
Event×17
Eye of the Magi- 24, 1
Fort×3
green Barrier- 20, 7
green Traveller's Tent- 34, 21
Halfling Hole- 21, 32
Hut of the Magi- 0, 33
Magic Well- 3, 34
Mercenary Camp×3
Mine×5
Obelisk×5
Druid Queen- 20, 8
Iciria- 20, 4
Solmyr- 18, 34
Random Monster - weak- 15, 14
Random Resource×18
Resource×12
Standing Stones×6
Stone Liths×4
Ice Castle- 20, 3
Iceflow- 8, 12
Northwatch- 18, 33
Snowstorm- 30, 13
Tree of Knowledge- 35, 28
Watch Tower×3
Witch Doctor's Hut×3