Heroes 2 Map objects, page 2

Effect
Random Monster - very strong
Random Hero
Nothing Special
Watch Tower
Tree House
Tree CityYou've found a Sprite Tree City. Unfortunately, none of the Sprites living there wish to join an army. Maybe next week.Some of the Sprites living in the tree city are willing to join your army for a price. Do you want to recruit Sprites?
RuinsYou search the ruins, but the Medusas that used to live here are gone. Perhaps there will be more next week.You've found some Medusas living in the ruins. They are willing to join your army for a price. Do you want to recruit Medusas?
Fort"I'm sorry sir," The leader of the soldiers says, "but you already know everything we have to teach."The soldiers living in the fort teach you a few new defensive tricks.
Trading Post
Abandoned MineYou come upon an abandoned gold mine. The mine appears to be haunted. Do you wish to enter?You beat the Ghosts and are able to restore the mine to production.
Dwarf Cabin
Standing StonesYou've found a group of Druids worshipping at one of their strange stone edifices. Silently, the Druids turn you away, indicating they have nothing new to teach you.You've found a group of Druids worshipping at one of their strange stone edifices. Silently, they teach you new ways to cast spells.
IdolYou've found an ancient and weathered stone idol. It is supposed to grant luck to visitors, but since the stars are already smiling upon you, it does nothing.You've found an ancient and weathered stone idol. Kissing it is supposed to be lucky, so you do. The stone is very cold to the touch.
Tree of KnowledgeUpon your approach, the tree opens its eyes in delight. "It is good to see you, my student. I hope my teachings have helped you."Upon your approach, the tree opens its eyes in delight. "Ahh, an adventurer! Allow me to teach you a little of what I have learned over the ages."Upon your approach, the tree opens its eyes in delight. "Ahh, an adventurer! I will be happy to teach you a little of what I have learned over the ages for a mere 2000 gold." (Just bury it around my roots.)Tears brim in the eyes of the tree. "I need 2000 gold." it whispers. (sniff) "Well, come back when you can pay me."Ahh, an adventurer! I will be happy to teach you a little of what I have learned over the ages for a mere 10 gems." (Just bury it around my roots.)Tears brim in the eyes of the tree. "I need 10 gems." it whispers. (sniff) "Well, come back when you can pay me."
Witch Doctor's Hut"Go 'way!", the witch doctor barks, "you know all I know."An Orcish witch doctor living in the hut deepens your knowledge of magic by showing you how to cast stones, read portents, and decipher the intricacies of chicken entrails.
TempleIt doesn't help to pray twice before a battle. Come back after you've fought.A visit and a prayer at the temple raises the morale of your troops.
Hill FortAn unusual alliance of Orcs, Ogres, and Dwarves offer to train (upgrade) any such troops brought to them. Unfortunately, you have none with you.
Halfling Hole
Mercenary CampYou've come upon a mercenary camp practicing their tactics. "You're too advanced for us," the mercenary captain says. "We can teach nothing more."You've come upon a mercenary camp practicing their tactics. The mercenaries welcome you and your troops and invite you to train with them.
Shrine of the Second CircleYou come across an ornate shrine attended by a group of rotund friars. In exchange for your protection, they agree to teach you a spell -Unfortunately, you do not have the wisdom to understand the spell, and you are unable to learn it.Unfortunately, you have no Magic Book to record the spell with.
Shrine of the Third CircleYou come across a lavish shrine attended by a group of high priests. In exchange for your protection, they agree to teach you a sophisticated spell -Unfortunately, you do not have the wisdom to understand the spell, and you are unable to learn it.Unfortunately, you have no Magic Book to record the spell with.
PyramidYou come upon the pyramid of a great and ancient king. You are tempted to search it for treasure, but all the old stories warn of fearful curses and undead guardians. Will you search?You come upon the pyramid of a great and ancient king. Routine exploration reveals that the pyramid is completely empty.Upon defeating the monsters, you decipher an ancient glyph on the wall, telling the secret of the spell -Unfortunately, you have no Magic Book to record the spell with.Unfortunately, you do not have the wisdom to understand the spell, and you are unable to learn it.
City of the DeadThe City of the Dead is empty of life, and empty of unlife as well. Perhaps some undead will move in next week.You've found the ruins of an ancient city, now inhabited solely by the undead. Will you search?Some of the surviving Liches are impressed by your victory over their fellows, and offer to join you for a price. Do you want to recruit Liches?Some Liches living here are willing to join your army for a price. Do you want to recruit Liches?
Excavation
SphinxYou come across a giant Sphinx. The Sphinx remains strangely quiet."I have a riddle for you," the Sphinx says. "Answer correctly, and you shall be rewarded. Answer incorrectly, and you shall be eaten. Do you accept the challenge?"Looking somewhat disappointed, the Sphinx sighs. You've answered my riddle so here's your reward. Now begone."You guessed incorrectly," the Sphinx says, smiling. The Sphinx swipes at you with a paw, knocking you to the ground. Another blow makes the world go black, and you know no more.
WagonYou come across an old wagon left by a trader who didn't quite make it to safe terrain. Unfortunately, others have found it first, and the wagon is empty.You come across an old wagon left by a trader who didn't quite make it to safe terrain. Inside, you find some of the wagon's cargo still intact.
Tar Pit
Artesian SpringThe spring only refills once a week, and someone's already been here this week.A drink at the spring is supposed to give you twice your normal spell points, but you are already at that level.A drink from the spring fills your blood with magic! You have twice your normal spell points in reserve.
Troll BridgeYou've found one of those bridges that Trolls are so fond of living under, but there are none here. Perhaps there will be some next week.Trolls living under the bridge challenge you. Will you fight them?A few Trolls remain, cowering under the bridge. They approach you and offer to join your forces as mercenaries. Do you want to buy any Trolls?Some Trolls living under a bridge are willing to join your army, but for a price. Do you want to recruit Trolls?
Watering HoleThe drink at the watering hole is refreshing, but offers no further benefit. The watering hole might help again if you fought a battle first.A drink at the watering hole fills your troops with strength and lifts their spirits. You can travel a bit further today.
Witch's Hut
XanaduRecognizing you, the butler refuses to admit you. "The master," he says, "will not see the same student twice."The butler admits you to see the master of the house. He trains you in the four skills a hero should know.The butler opens the door and looks you up and down. "You are neither famous nor diplomatic enough to be admitted to see my master," he sniffs. "Come back when you think yourself worthy."
Cave
Lean-ToThe lean-to is long abandoned. There is nothing of value here.You've found an abandoned lean-to. Poking about, you discover some resources hidden nearby.
Magellan's MapsThe captain sighs. "You don't have enough money, eh? You can't expect me to give my maps away for free!"A retired captain living on this refurbished fishing platform offers to sell you maps of the sea he made in his younger days for 1,000 gold. Do you wish to buy the maps?
FlotsamYou search through the flotsam, but find nothing.You search through the flotsam, and find some wood.You search through the flotsam, and find some wood and some gold.You search through the flotsam and find some wood and some gold.
Derelict ShipThe rotting hulk of a great pirate ship creaks eerily as it is pushed against the rocks. Do you wish to search the ship?Upon defeating the Skeletons you spend several hours sifting through the debris and find nothing. Such a despicable act reduces your army's morale.Upon defeating the Skeletons you sift through the debris and find something!
Shipwreck SurvivorYou've pulled a shipwreck survivor from certain death in an unforgiving ocean. Grateful, he says, "I would give you an artifact as a reward, but you're all full."
Bottle
Magic WellA second drink at the well in one day will not help you.A drink at the well is supposed to restore your spell points, but you are already at maximum.A drink from the well has restored your spell points to maximum.
Magic GardenYou've found a magic garden, the kind of place that leprechauns and faeries like to cavort in, but there is no one here today. Perhaps you should try again next week.You catch a leprechaun foolishly sleeping amidst a cluster of magic mushrooms. In exchange for his freedom, he guides you to a small pot filled with precious things.
Observation TowerFrom the observation tower, you are able to see distant lands.
Freeman's FoundryA blacksmith working at the foundry offers to convert all Pikemen and Swordsmen's weapons brought to him from iron to steel. He also says that he knows a process that will convert Iron Golems into Steel Golems. Unfortunately, you have none of these troops in your army, so he can't help you.
Stream
Trees
Mountains
Volcano
Flowers
Rock
Lake