Combat in Heroes 4
Combat

Basic Combat
Basic Combat increases the hero's Melee and Ranged Defense to 15. It is required to learn Advanced Melee, Advanced Archery, and Advanced Magic Resistance.
Advanced Combat
Advanced Combat increases the hero's Melee and Ranged Defense to 20. It is required to learn Master Melee, Master Archery, and Master Magic Resistance.
Expert Combat
Expert Combat increases the hero's Melee and Ranged Defense to 30. It is required to learn Grandmaster Melee, Grandmaster Archery, and Grandmaster Magic Resistance.
Master Combat
Master Combat increases the hero's Melee and Ranged Defense to 40. It is required to learn Grandmaster Melee.
Grandmaster Combat
Grandmaster Combat increases the hero's Melee and Ranged Defense to 60.
Secondary skills
Required by
Weight by hero class
- Archer4
- Archmage1
- Assassin4
- Barbarian4
- Bard1
- Battle Mage4
- Beast Lord2
- Cardinal1
- Crusader2
- Dark Lord2
- Dark Priest1
- Death Knight2
- Demonologist1
- Druid1
- Enchanter1
- Field Marshal2
- Fire Diviner1
- Fireguard4
- General4
- Beastmaster4
- Guildmaster2
- Heretic1
- Illusionist1
- Knight2
- Lich1
- Lord2
- Lord Commander2
- Mage1
- Monk1
- Necromancer1
- Ninja2
- Paladin4
- Priest1
- Prophet1
- Pyromancer2
- Ranger4
- Reaver1
- Seer1
- Shadow Mage1
- Sorcerer1
- Summoner1
- Thief2
- Warden2
- Warlock1
- Warlord4
- Witch King2
- Wizard1
- Wizard King2


